So, with the Renegade Project being experimental, the question now is how did it go and what does everyone think of it?
I, for one, enjoyed it and think it was all in all successful. Definitely fun enough to do again someday.
However, just as everything, it was neither easy or snag free. So I thought I’d give a taste of what I found on this side of the game.
First of all, if anyone is considering a similar project, I will warn you that it’s not for everyone. It does take a combination of thinking on your feet and planning ahead, yet staying flexible.
At times, I honestly didn’t know what would happen next and it took me a while to figure out what to write. Thus is why some of the longer gaps between segments.
Although any regular blogging demands consistency (which can be a challenge for me), with the Renegade Project, you can’t just write whatever general rant or insight you’ve had lately – you have a storyline and characters to get back to. After a few months, that can get old for many people
At least for me, it’s took longer than I expect it to – I thought I’d have it all wrapped back in July! Guess I was just having too much fun.
I think that I may have been too easy – not devious enough. No “dead ends” at all and in most voting rounds people significantly favored the same choice. Not sure what my readers thought about that, but I enjoyed the closer calls where people debated and speculated. Granted, ties created their own hassles, but I liked it when there wasn’t an “obvious” answer.
So, what did you think?
Would you play another round? Did you lose interest partway through? What would you love to see happen if and when I continue the story? How could I make it better?
I would love to hear your thoughts. I even made a fun little poll – another experiment! And feel free to comment below.
Thanks for any feedback, and again, thanks for playing. I really did enjoy the game and working with your ideas.